I had a strange behavior. If I call DrawText too much on each frame, then nothing is Drawn at all. I get a White screen.
int N = 2200;
for (int i = 0; i < N; i++)
//DrawCircle(40, 40 + i*5, 10, MAROON);
10 + i*10, //Y
The value of N making the bug seems to be changing over time, sometimes N=2000
makes the bug occur, sometimes I have to pump it to N=5000
to have the bug occur
Oddly, if I were to uncomment DrawCicle from the above code, I can put any value of N, the bug doesn't happen.
Or maybe I'm missing something.