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Raylib and AdMob
indiuuh
#21729
October 13, 2019
How can I implement AdMob on Raylib? On the screen or just open ads whn click a button (to don't bother players)
Admob isn't Java and Raylib C++?
I know exist NDK but it's easy to implement?
Edited by
indiuuh
on
October 13, 2019, 9:12pm
Reason: Initial post
Ray
#21787
October 22, 2019
I haven't tried it but I think you can try with Firebase C++ SDK:
https://firebase.google.com/docs/admob/cpp/cocos2d-x
Documentation is for Cocos2d-x but it should be similar with raylib.
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